How to make Interactive Pinball Speaker lights

How to make Interactive Pinball Speaker lights

"Mode aware" is something I've been talking about a lot lately. What does it mean? It's the idea that a mod understands what is happening in the game and responds accordingly. For me, the benefit of this functionality is pretty self evident - more immersive mods that heighten the pinball experience. Pretty lofty, but there it is.

You may have seen my announcement a few months ago of the "Pinpoint" - a mod that sits in the backbox, listens to sound events and triggers actions. This week, I've ported that functionality into my ubiquitous Lollypops board, connected it up to a Pin2DMD, and setup some watchers on the DMD 'scene' events to change the patterns on some speaker lights.

Watch the video for a full explanation of how I've done it, and what it means for the future of developing mode aware mods.